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UPDATE!

March 2, 2011 4 comments

Ok so first off I got Banned again.

My Main was a Templar named PocoPoco, Level 78.

Yellow Gear

  • 1h Swords – 60, 70, 75
  • 1h Hammers – 60
  • 1h Axes – 65
  • 2h Swords – 60
  • Relics – 50, 75
  • Shields – 50, 60, 65, 75

Armor Sets

  • Paladin Legacy – Nothing special
  • Templar Legacy – All +9
  • 75 PvP Set – All +10 (Chest +12)
  • 75 Heavenly Knight Set – All +10

Oranges

  • 70 Orange Relic
  • Creator’s Embrace, 60 Shield
  • Eye of God Emblem, 60 Hit Rate Relic
  • 65 Sleep Hammer

So a shitton of work. So they ban me for “spamming” and later “innappropriate language” all in the same day with inconsistency in that report. Anyway they said it was my THIRD offense. As far as my knowledge goes, offenses are separate to each game. So let’s review on my bans.

MEGATEN

  1. Banned using an auto clicker
  2. Banned flaming Thanos4Eva in shout chat
  3. Banned editing the Wiki crediting Finella and posting other helpful links

GRAND FANTASIA

  1. Arguing that R-Word is more chaotic than Rollback.
  2. Spamming/Innapropriate Language?
  3. ?????????????????????????????????????????? Doesn’t exist?!

SO HERE’S WHAT THEY SENT when I sent a ban appeal.

Hello GoddessOfStuff,

Our records show that this account has now been placed on a permanent ban due to inappropriate language.

We are not obligated to tell players the reason for the ban. We also would like to remind players to watch their behavior to avoid these incidents.

As this is your third offense, this ban will not be overturned.

Regards,
The Grand Fantasia Team

SO HERE’S WHAT THEY SENT prior to that. Like… an HOUR before that if not less.

Dear GoddessOfStuff,

This is a notice of a ban placed on the Admin account assigned to this e-mail address.
It was found that a character under the account was ‘spamming’.

With this behavior confirmed we have placed a ‘permanent’ ban on the account starting on 2011-02-28 12:27. If you wish to discuss this ban further please contact us atinfo@aeriagames.com to receive a request ticket.

— Admin Team

Categories: Aeria, Grand Fantasia

Fuck you Aeria

December 16, 2010 6 comments

Before I get to that…

Why have you taken out my post? It was very helpful information and i assure atleast one person found it helpful unlike the rest of the comments on this website. I’ll post it again. Sick of obtaining low amounts of useless visitors for your site? Well i wish to share with you a brand new underground tactic which makes myself $900 every day on 100% AUTOPILOT. I could be here all day and going into detail but why dont you just check their site out? There is a great video that explains everything. So if your serious about producing easy money this is the website for you.

Aksimet caught that in the spam comment filter. Bots have feelings — even if I never deleted a comment from this bot~

Anyway, back to the meat and potatoes of this business. So, two nights ago after I was unbanned, Aeria had an Emergency Maintenance for Grand Fantasia. When it was done, I logged back in and -poof- my headpiece was gone and swapped with some random green. <_<; So I sent in an RT~!

GoddessOfStuff (4841626) sent a message using the contact form at
http://www.aeriagames.com/contact/support.

Subcategory: Other

Game: Grand Fantasia EN

Server: Bodor

Character Name: PocoPoco

Date and time of occurrence: 2010-12-15 03:31 GMT-8

After logging in after emergency Maint, I checked my gear. I have a fully +9’d Templar Legacy. When I checked my headpiece I had this:

It’s also odd that it’s missing the same dura as my own helmet. This is a picture of a piece of my templar legacy as proof that I do own it.

I’m not sure what happened but that’s incredibly strange to me. I only use two primary sets of armor. One is always worn and one is always and the upper right corner of my bag. I’m a bit… Obsessive in making sure it’s always that way.

It costs quite a bit to get pieces to +9. I honestly don’t know what happened but discovering that my templar legacy helmet is missing does bother me.

Anyway, I’m requesting a replacement of the templar legacy helmet. Since fortifying it also costs quite a bit, I would love it if a blessed fortification clover is included as well to compensate for this random inconvenience.

-PocoPoco

I received a brilliant reply~

Hello PocoPoco,

Thank you for contacting us about this issue.

We have checked the character you listed and found that you are currently
wearing the helmet you claimed to be swapped. Please make sure you are
running the latest version of the game and have not bypassed the launcher
as this can cause problems with the game.

Regards,

The Grand Fantasia Team

RUFKNSRS? Clearly I displayed evidence that I am -not- wearing the helmet in question. Of course, I sent in a followup reply.

The helmet I was wearing while I was logged off was the “Heavenly Warrior” Sprite-made 75 Orange set. My client is completely up-to-date and have had absolutely no issues with running the updater and I have never bypassed the launcher and directly started the game.

http://www.xfire.com/video/3cf83c/

Above is a video. The Legacy set has a +20% movement bonus with five pieces. As you can see, with a non-legacy set equipped, that is the move speed. When the entire “Legacy” set equipped, the move speed remains the same. The headpiece I mentioned is some random green 70 piece that somehow replaced my +9 Legacy Helmet after Emergency Maintenance a couple nights ago.

The video also details proof that I have every piece of my Legacy +9’d. The only thing missing is my helmet. You can go into my account and see for yourself, but the video shows that the data you have is wrong and I do -not- have my +9 Templar Legacy headpiece.

Thank you,
PocoPoco

Oh Aeria, is your present to players GMs who’re growing worse at their job?

Categories: Aeria, Grand Fantasia

RT Story Time~!

December 14, 2010 6 comments

I send in an RT regarding my ban and I get:

Dear goddessofstuff,

Thanks for inquiring about your account’s status. At this present
moment, your account is temporarily suspended until 12/15. This is for
repeatedly editing the MegaTen wiki with information that should not
have been posted on it.

We do appreciate all of the contributions for all of the information
that has been provided on this wiki page. Please keep in mind that the
information posted on this wiki page needs to be informational and
helpful for all players within the community.

Submitting unhelpful information on the wiki only creates a lot of
problems for those who are attempting to utilize it and unwanted
clutter.

We understand that you and others would like recognition for the
contributions that were made, and we do agree with this, however, it
does not mean that this information should be posted on the front page
of the wiki.

We will be creating a page so that all contributers can be listed. This
should be up shortly, so that you and others can have their names
written in grand document that has been put together.

As a future reference, please refrain from posting any blog sites that
are not linking to any resourceful information. This is not the intended purpose of our wiki page.

Please take this time to review and understand our positioning with all
of the information that we have detailed in this email. If you have any
questions or concerns in regards to anything, please be sure to contact
us or specific GM’s through their profile, so that we can aid you.

Sincerely,

Team MegaTen

I reply with:

At the time prior to her removal of the data, Finella’s blog, the ONLY
blog I posted had much more information than the wiki — which copied
data from her site.

She violated Cave’s ToS with the same exact information that Aeria’s
wiki is also violated. The information posted in Aeria’s wiki that’s a
mirror of Finella’s should also be taken down as well.

Response:

Dear goddessofstuff,

Please understand that the information on the US wiki is compiled from
all users that are contributing to providing all information in regards
to the game.

Even though this user, Finella, had used “reverse engineering” to gather
this information for her blog, for the US wiki, all information is not
against Caves ToS.

Cave has formed a partnership with AGE, and with this partnership, all
information in regards to the game is no in any way, shape or form, a
violation of their ToS. AGE has full permission to extract and request
all information and data to post and place upon this wiki, with no repercussions.

AGE also does have all of the information within our internal database
to update the wiki with all information and details when the time is
available.

Please keep in mind that all players within the AGE community have the privileged to help add to the knowledge of the game. Remember, this is a privileged, and not a right.

We hope that this brings about some clarity to the whole situation, and
that you do bring forth some productive contributions from hence forth.

Sincerely,

Team MegaTen

I find these double standards rather endearing, don’t you agree?

Categories: Aeria, SMT: Imagine Online

BANNED~!

December 14, 2010 26 comments

Shoutbox logs~! Tell me if I did anything bannable =]

Logs (cleaner than pasting it here T_t)

Side Note — CTRL+F and input

2010-12-14 06:45:51
Categories: Aeria, SMT: Imagine Online

UPDATE?!

December 4, 2010 3 comments

HORY SHIT UPDATO?!

So… I still play Grand Fantasia. I’m a level 75 Templar yadda yadda yadda.

So I managed to hit cap — then it raised to 80 the following week. -_-

 

Yeah… I got lazy with this update.

Categories: Aeria, Grand Fantasia

Grand Fantasia: PvP

September 14, 2010 3 comments

So I kinda-sorta started getting into PvP on Grand Fantasia, primarily in the Fire Arena. There’s a few issues with it that bother me.

Battlefield Guards: Are placed around the spawn point to prevent players from spawn camping. Although their intention is clear, there’s a delay in their activation and a player or group of players can rush in, lay havoc, and consequently die. Another issue is how they’re randomly placed. I’ve had matches where they’re placed retardedly close to the spawn point and they do nothing to protect spawning players against Ranged players.

Camping: Oh bloody hell this is a massive issue when you have people deliberately stacking teams. Depending on how bad it gets, it’s not -that- bad. Unfortunately it’s horrible when you’re going up against a team with nothing put pure ranged filled with classes that root you in place.

Though among all that, I do love all the stacking myself since, well, I’m a cleric. I personally don’t care much about getting an enormous amount of kills. PvP in Grand Fantasia has a ranking system where it’s classified under different things such as Destroyers, Saints, MVP, etc.

I only care about heal points to get into Saints. :>

Although admittedly I’ve been lazy. I average around 100k-ish heals per match so I could definitely get up there if I wanted to, no ego intended.

I dunno, I like PvP there. It’s nice to know that there’s usually a match going on — at least in the 40 arena.

Categories: Aeria, Grand Fantasia

Promotions

August 29, 2010 1 comment

This is a post that I’ve been meaning to write for a long time actually.

The value of items in promotion for F2P games; what spurs their cost?

  • Value based on use — if it  is an upgrade or vanity
  • Rarity, availability, and the desire from the population
  • The item itself

I’d like to focus on the item itself and directly relate it to Megaten and most other MMOs. There is one core difference in the equipment that can be bought from Megaten that isn’t that common in most MMOs. That difference is that the equipment you use in Megaten are, for the most part, capable of being traded to another player. In other MMOs, most equippable items are bound to the character equipping them and they become incapable of being traded.

Now, there are some advantages to having items that can be traded. From a player’s perspective, you can always trade your old gear and upgrade to new gear. In the real world, this would be ideal, however in the F2P scenario, the publisher cannot profit as much from players just dumping their older gear to other players and upgrading with a lower cost.

With bound items, players are incapable of trading their older items away and must either junk or store their obsolete gear away. This makes the players pay ‘more’ than a player whose gears have the capability of being traded.

In order to prevent players from being discouraged, most F2P publishers with games that have gear that is bound to the player, make most gear a little more affordable than games that do implement that function. However, where gear can be traded, the cost for items tends to be higher.

There is another view to look at when thinking about bound VS unbound items, and that is how it affects the server. Items that can be traded freely can easily flood the server to the point where new players don’t even have to spend much to obtain older gear to start out with and slowly upgrade. The company must create new and stronger gear for the players to use and eventually leads to imbalanced pieces of equipment.

With bound items, the company that produces the items for the game is not as forced to create better and better gear. There is more room for error and larger room to re-release old gear without it flooding the server as much as an equal release rate as tradeable items.

Tl;dr… The cost and the value of of an item increases with its ability to be traded.